Files
wx_pbzc/components/progress-ring/progress-ring.js
T
lc 8c7f633541 refactor: ES6+ modernization + 2 bugfixes
- var→const/let, function→arrow/class across all 13 JS files
- Timer: prototype→class with ES6 getters
- plan days: IIFE→Array.from declarative generation
- storage/plan: unified formatDate via util.js
- Bugfix: getPlanDay now filters by planId (plan switch accuracy)
- Bugfix: getTodayRecord searches all months (cross-month boundary)
- WXML/WXSS unchanged; public API unchanged
2026-06-04 16:29:25 +08:00

89 lines
2.4 KiB
JavaScript

const util = require('../../utils/util')
Component({
properties: {
duration: { type: Number, value: 60 },
remaining: { type: Number, value: 60 },
size: { type: Number, value: 280 },
ringWidth: { type: Number, value: 14 },
status: { type: String, value: 'idle' },
primaryColor: { type: String, value: '#FF6B35' },
primaryLightColor: { type: String, value: '#FF8C5A' }
},
data: {
displayTime: '00:00',
statusText: '准备开始'
},
observers: {
'remaining, status, duration, size, ringWidth, primaryColor'() {
const texts = { idle: '准备开始', running: '坚持住', paused: '已暂停', completed: '完成!' }
this.setData({
displayTime: util.formatTime(this.data.remaining),
statusText: texts[this.data.status] || ''
})
this._draw()
}
},
lifetimes: {
ready() {
const query = this.createSelectorQuery()
query.select('#ringCanvas')
.fields({ node: true, size: true })
.exec((res) => {
if (!res || !res[0] || !res[0].node) return
const canvas = res[0].node
const dpr = wx.getSystemInfoSync().pixelRatio || 2
const displaySize = this.data.size
canvas.width = displaySize * dpr
canvas.height = displaySize * dpr
this._ctx = canvas.getContext('2d')
this._dpr = dpr
this._draw()
})
}
},
methods: {
_draw() {
const ctx = this._ctx
if (!ctx) return
const { size, ringWidth, duration, remaining, primaryColor } = this.data
const dpr = this._dpr
const w = size * dpr
const h = size * dpr
ctx.clearRect(0, 0, w, h)
const cx = w / 2
const cy = h / 2
const radius = (size - ringWidth) / 2 * dpr
const lw = ringWidth * dpr
// track ring
ctx.beginPath()
ctx.arc(cx, cy, radius, 0, Math.PI * 2)
ctx.strokeStyle = '#EEEEEE'
ctx.lineWidth = lw
ctx.lineCap = 'round'
ctx.stroke()
// progress arc (clockwise from 12 o'clock)
const ratio = duration > 0 ? Math.max(0, Math.min(1, remaining / duration)) : 0
if (ratio > 0.001) {
const startAngle = -Math.PI / 2
const endAngle = startAngle + ratio * Math.PI * 2
ctx.beginPath()
ctx.arc(cx, cy, radius, startAngle, endAngle)
ctx.strokeStyle = primaryColor
ctx.lineWidth = lw
ctx.lineCap = 'round'
ctx.stroke()
}
}
}
})