feat(timer): 训练超时与完成展示优化 (v3.0)
- 超时后圆环底环变绿,中心改显总训练时长(MM:SS 实时涨),移除 +Xs 小徽章 - 完成弹窗成绩由纯秒数改为分秒(如 1分23秒),>=60s 时缩字号防撑破卡片 - 修复结束确认弹窗停留期间计时器未暂停导致训练时长虚增:onStop 暂停、取消恢复、确认取暂停值 - progress-ring 新增 elapsed prop,remaining=0 时中心切显总时长 - 清理废弃的 overtime 字段与 .overtime-badge 样式 - 版本号 v2.9 -> v3.0,更新日期 Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -11,7 +11,10 @@ Component({
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primaryLightColor: { type: String, value: '#FF8C5A' },
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// Track (background ring) color. Caller passes a darker shade in dark mode
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// so the ring isn't an eye-searing light circle on a dark background.
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trackColor: { type: String, value: '#EEEEEE' }
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trackColor: { type: String, value: '#EEEEEE' },
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// Total elapsed seconds (since start). Shown in the ring center once the
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// countdown hits 0 (overtime mode) - replaces the old +Xs badge.
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elapsed: { type: Number, value: 0 }
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},
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data: {
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@@ -20,10 +23,12 @@ Component({
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},
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observers: {
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'remaining, status, duration'() {
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'remaining, status, duration, elapsed'() {
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const texts = { idle: '准备开始', running: '坚持住', paused: '已暂停', completed: '完成!' }
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// 倒计时阶段显示剩余;达标后 remaining 归零,改显总训练时长(overtime 模式)
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const shown = this.data.remaining > 0 ? this.data.remaining : (this.data.elapsed || 0)
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this.setData({
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displayTime: util.formatTime(this.data.remaining),
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displayTime: util.formatTime(shown),
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statusText: texts[this.data.status] || ''
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})
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},
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@@ -4,10 +4,10 @@
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*/
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module.exports = {
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/** 应用版本号,外显在设置页「关于」 */
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version: 'v2.9',
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version: 'v3.0',
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/** 最后更新日期,外显在设置页「关于」 */
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updatedAt: '2026-07-22',
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updatedAt: '2026-07-25',
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/** 开发者名称 / 微信号,设置页点击可复制 */
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developer: '刘承',
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+19
-5
@@ -16,7 +16,7 @@ Page({
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isRunning: false,
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isPaused: false,
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isCompleted: false,
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overtime: 0,
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elapsed: 0,
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goalReached: false,
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hintTip: (config.postureTips && config.postureTips[0]) || '',
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todayTarget: 0,
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@@ -82,7 +82,8 @@ Page({
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todayTarget: target,
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planDay: isFreeMode ? 0 : planDay,
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isFreeMode,
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goalReached: false
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goalReached: false,
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elapsed: 0
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})
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if (this._timer) {
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@@ -104,7 +105,7 @@ Page({
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onTick: (tick) => {
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this.setData({
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remaining: tick.remaining > 0 ? tick.remaining : 0,
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overtime: tick.remaining <= 0 ? tick.elapsed - this.data.duration : 0
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elapsed: tick.elapsed
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})
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this._updateHintTip(tick)
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this._remind(tick)
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@@ -321,11 +322,24 @@ Page({
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// 用自定义确认弹窗替代 wx.showModal:
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// 系统原生 modal 在 WebView stacking context 下 hit-test 偶发不稳,
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// 自定义 modal + catchtouchmove 与现有 completion-mask 同模式,行为更可靠。
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this.setData({ showStopConfirm: true })
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// 弹窗停留期间暂停计时,避免犹豫时间被计入训练时长
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this._stopWasPaused = this.data.isPaused
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const patch = { showStopConfirm: true }
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if (this.data.isRunning && !this.data.isPaused) {
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this._timer.pause()
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patch.isPaused = true
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patch.status = 'paused'
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}
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this.setData(patch)
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},
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onStopCancel() {
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this.setData({ showStopConfirm: false })
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// 弹窗前若正在计时(被 onStop 暂停),取消后恢复
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if (!this._stopWasPaused && this.data.isRunning) {
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this._timer.resume()
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this.setData({ isRunning: true, isPaused: false, status: 'running' })
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}
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},
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onStopConfirm() {
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@@ -462,7 +476,7 @@ Page({
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isRunning: false,
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isPaused: false,
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remaining: this.data.duration,
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overtime: 0,
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elapsed: 0,
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goalReached: false
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})
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},
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+22
-8
@@ -28,12 +28,13 @@
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wx:if="{{status !== 'completed'}}"
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duration="{{duration}}"
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remaining="{{isCompleted ? 0 : remaining}}"
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elapsed="{{elapsed}}"
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size="{{360}}"
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ringWidth="{{22}}"
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status="{{status}}"
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primaryColor="{{theme.primary}}"
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primaryLightColor="{{theme.primaryLight}}"
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trackColor="{{isDark ? '#3A3A40' : '#EEEEEE'}}"
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trackColor="{{elapsed >= duration ? '#00B578' : (isDark ? '#3A3A40' : '#EEEEEE')}}"
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></progress-ring>
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<!-- 完成庆祝粒子 -->
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@@ -45,11 +46,6 @@
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<image class="spark s5" src="{{icons.sparkleFill}}" mode="aspectFit"></image>
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<image class="spark s6" src="{{icons.likeFill}}" mode="aspectFit"></image>
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</view>
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<view class="overtime-badge" wx:if="{{overtime > 0}}">
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<image class="overtime-icon" src="{{icons.hotFill}}" mode="aspectFit"></image>
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<text>+{{overtime}}s</text>
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</view>
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</view>
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<!-- 状态提示 -->
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@@ -134,6 +130,24 @@
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</view>
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<!-- 完成训练全屏弹窗 -->
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<wxs module="fmt">
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// 秒数 -> 分秒展示: 45->"45"/"秒", 83->"1分23"/"秒", 120->"2"/"分钟"
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// 与 utils/util.js 的 formatDuration 口径一致(整分钟走分钟单位)
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module.exports = {
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numPart: function (s) {
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s = Math.floor(s || 0)
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if (s < 60) return '' + s
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var m = Math.floor(s / 60)
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var sec = s % 60
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return sec === 0 ? '' + m : m + '分' + sec
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},
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unitPart: function (s) {
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s = Math.floor(s || 0)
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if (s < 60) return '秒'
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return s % 60 === 0 ? '分钟' : '秒'
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}
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}
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</wxs>
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<view class="completion-mask" wx:if="{{showCompletion}}" catchtouchmove="onNoop">
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<view class="completion-card">
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<view class="completion-emoji-wrap">
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@@ -142,8 +156,8 @@
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<text class="completion-title">{{completionMessage}}</text>
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<view class="completion-number-wrap">
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<text class="completion-number">{{completionElapsed}}</text>
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<text class="completion-unit">秒</text>
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<text class="completion-number {{completionElapsed >= 60 ? 'completion-number--long' : ''}}">{{fmt.numPart(completionElapsed)}}</text>
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<text class="completion-unit">{{fmt.unitPart(completionElapsed)}}</text>
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</view>
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<text class="completion-label">本次训练</text>
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+5
-24
@@ -66,30 +66,6 @@
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100% { opacity: 0; transform: translate(0, -80rpx) scale(0.4); }
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}
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/* overtime badge */
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.overtime-badge {
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position: absolute;
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bottom: 10rpx;
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left: 50%;
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transform: translateX(-50%);
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background: rgba(var(--success-rgb), 0.12);
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border: 2rpx solid rgba(var(--success-rgb), 0.3);
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color: var(--success);
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padding: 8rpx 24rpx;
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border-radius: 24rpx;
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font-size: 28rpx;
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font-weight: 600;
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display: flex;
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align-items: center;
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gap: 6rpx;
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animation: popIn 0.4s cubic-bezier(0.34, 1.56, 0.64, 1);
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}
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.overtime-icon {
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width: 28rpx;
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height: 28rpx;
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}
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/* ---- hint section ---- */
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.hint-section {
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margin-top: 36rpx;
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@@ -296,6 +272,11 @@
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text-shadow: 0 4rpx 12rpx rgba(var(--primary-rgb), 0.2);
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}
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/* >= 60 秒时数字部分变成「X分Y」,字符变多,缩小字号避免撑破卡片 */
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.completion-number--long {
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font-size: 140rpx;
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}
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.completion-unit {
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font-size: 36rpx;
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font-weight: 600;
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+4
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@@ -2,7 +2,10 @@
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"description": "平板支撑训练小程序",
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"packOptions": {
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"ignore": [
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{ "type": "glob", "value": ".!*" }
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{
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"value": ".!*",
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"type": "glob"
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}
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],
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"include": []
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},
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